Too OP, Moonton Removes Silent Effect in Helcurt Mobile Legends!
Mobile Legends recently released a new patch note on the Advance server which surprised the players. Where, assassins who are quite OP in the early and late games because of their burst damage, Helcurt gets a pretty bad nerf. The update removes the silent effect that Helcurt has when using his 1st skill.
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The silents effect on skill 1 will be replaced with a slow effect which will make it easier for players to target their enemies. This was probably used by Moonton, because the mages Helcurt was after, generally would rage quit after being continuously targeted by these hero assassins.
However, don’t worry about Helcurt users, because the hero will still get an additional silent effect when using his ultimate. Unfortunately, because the Cooldown is quite high, the silent effect may only be used once for each ultimate.
Of course this is a fairly high nerf effect, where Helcurt will no longer be able to pick up enemies such as Eudora or Aurora who have a long stun with high damage.
What do you think about this nerf given by Moonton? Will this nerf reduce the effect given by Helcurt in the match?
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