PUBG Creator Explains About the Presence of the Red Zone in the Game
The purpose of the presence of the Red Zone is explained.
PlayerUnknown’s Battlegrounds is currently in a rather odd position. On the one hand, he is the pioneer of the battle royale game with the most players on Steam. But on the other hand, he is an underdog game that should be able to sit at the top, if there are no competing games in his class Fortnite owned by Epic Games. Unfortunately, this game made by Brendan Greene has many problems, especially in the direction of the developer to bring this game forward. Various criticisms of the removal of features such as the red zone, are also being discussed by players because they are considered not very useful.
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Speaking with Eurogamer, Brendan Greene spoke up about the red zone issue. For those of you who don’t know, the red zone is an area that will be bombarded by mortars for a certain period of time. The targets are random and cannot be predicted by anyone. Some players say that it is very unimportant and should be eliminated. Greene disagrees and says that the red zone serves to muffle the sound of gunfire if you meet other players around the area. “He will give you the feel of a very exciting battle when a bomb explodes in the middle of your battle.” he added.
However, far from his idealism to defend the red zone in order to stay in the game, Greene remains professional and will obey the voices of his players. He said that if many people hated him, then they would consider eliminating him. What do you think?
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