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PC Gaming World Predicted to Dim due to Console Sophistication

Through the words of the “Analyst”

From year to year, Computer seems to still be one of the popular gaming platforms. In fact, the majority of how video games can now be made comes from there. Around 2019, the development of game marketing on Personal Computer (PC) itself is starting to be noticed again through the increasing competition between distribution platforms that is getting hotter (taking the example of Steam vs. Epic Store). Is this definitely a good sign for the future of PC gaming?

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One of the research companies like Jon Peddie Research (JPR) seems very pessimistic about the fate of the PC platform’s sustainability for the development of the video game industry. Right at the end of last April, they have outlined an analysis that explains as if the game industry is no longer an era for PC connoisseurs.

JPR predicts that around 2018-2022, PC gamers will slowly begin to switch to a gaming innovation that is much more practical and can even be exclusive such as console or cloud gaming. With the estimated amount for around 20 million PC connoisseurs, they explained that these symptoms will be much more felt by gamers who have PC gaming devices in the Low-end class (under 1000000) with minimal impact for PC gaming users in the Mid-End or High-End class.

The progressive technological development of TV screen devices and consoles is said to be one of the reasons. In addition, JPR also considers that the innovations that have been brought about by PC devices are not effective enough and often run slower than consoles. Including the production cycle of the processor device which usually runs for more than 4 years.

console games will be more enjoyable at the same time with cloud gaming ?

So according to JPR, the tendency of gamers who are more inclined to own a gaming PC in the low and mid class will be quite influential on the development of market investment in maximizing the use of the potential of PC gaming. Meanwhile, for TV and console products, they are very confident that in the next few years, these two devices will get a commercial breath of fresh air through user forecasts, which are estimated to reach a total of hundreds of millions of gamers.

From the description that has been revealed by the analyst above, you need to know once again that this is still only a prediction, in the sense that it can actually happen or not. Do you yourself are quite in line with their opinion?

Source: Jonpeddie


Also read other interesting information about the world of video games from me, Ido Limando.

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