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Moonton Fixes the Matchmaking System in Mobile Legends, What's Changed?

Moonton Fixes the Matchmaking System in Mobile Legends, What's Changed?

Photo via: Mobile Legends

Moonton Fixes the Matchmaking System in Mobile Legends, What’s Changed? Moonton always improves the system in his game, Mobile Legends, to make the players play comfortably.

One of them is the presence of a large enough patch at the end of September 2020 yesterday. This large patch can be called a NEXT patch project, because many NEXT projects are present in that patch.

The patch not only presents hero revamp and gameplay changes with the presence of EXP and gold lane, but also improves the Mobile Legends matchmaking system.

ALSO READ: Favorite Caster Nominations in MPL ID Season 6, Who is Your Favorite?

patch ml project next

Previously, we often got enemies that didn’t match our tier, for example Epic players met Legend and Mythic players or solo players met party players.

Because of that Moonton improved its system by using Medal Points. What is meant here is to use the performance statistics for each account or player in the last match, the last season will be calculated.

ALSO READ: Event Alecto the Web Mobile Legends, Can Get Epic ML Skin!


There is a giveaway contest with a prize of 1 million rupiah in game vouchers in the application!


Mobile Legends Matchmaking System

So that Mobile Legends will bring together players who are equal to the level, rank, number of matches, winrate and also the ability of the player whether it’s a solo MMR or MMR party.

Solo players are also unlikely to meet party players. This system is certainly very good so as not to be lame even though the drawback is that it can make the queue matchmaking duration increase because it adjusts for each player.

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