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Overcome Teamkilling, Rainbow Six Siege Get Forgive Features

The Forgive feature is provided for Rainbow Six Siege.

As we already know, friendly fire and teamkilling are indeed the main problems in Indonesia Tom Clancy’s Rainbow Six Siege. Especially for those who abuse it. Make Ubisoft have to rack my brain to fix it. Now, a new feature is added to overcome this compared to the old solution where the player will be kicked after killing a teammate or hostage several times.

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Through the latest update, the Forgive feature has finally been added by Ubisoft in Rainbow Six Siege. You can vote to punish or forgive players who intentionally or unintentionally kill friends or hostage.

Players who are forgiven for being judged unintentionally will be free from punishment. While those who are considered guilty will feel the effects of a mechanism that Ubisoft calls “Reverse Friendly Fire”, where he will get damage from all shots / explosions / damage he directs to teammates or hostage. The effect? He will still be able to play as usual, but will get damage every time his shot or gadget hits a partner or hostage.

If the player uses a gadget to do friendly fire after receiving a punishment, the damage will be directly forwarded to the gadget. Meanwhile, for those of you who do not choose it, the player will be penalized.

This system will track team-kills and will be properly punished by Ubisoft directly. Unfortunately, they did not provide details of the punishment. But being banned is certainly the only punishment that makes the most sense.

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