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This Cool Rendering Engine Has Been Used To Make PS4 Games

After previously we posted an article about the Mizuchi rendering engine made by Silicon Studio, which we wrote about in a previous article. This time, we will see how this rendering engine performs in combination with the Orochi 4 game engine in Gundam Breaker 3, which has just been released in English on PS4 and PSVita on 28 April. This is evident from the splash screen of Orochi 4 with Mizuchi after the Bandai Namco and Criware logos are displayed when Gundam Breaker 3 is played. You can see the intro in one of the YouTuber videos below.

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https://www.youtube.com/watch?v=EtzkNur86XM

Although Silicon Studio does not show it off like western developers, their hard work is proven in the Gundam Breaker 3 game with stunning visuals at 1080p 60 FPS resolution. What makes it even more interesting, this engine will most likely also be used by Final Fantasy creator, Hironobu Sakaguchi in his game which is currently still a secret.

Source: Dualshockers, Silicon Studio, Gundam Breaker 3

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