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AutoChess: The Dark Horse Genre in 2019

Moba and Battle Royale are arguably the most popular genres today. But behind the shadows there is one genre that suddenly exploded and became popular, none other than auto chess. Yups, auto chess quickly won the hearts of some gamers on this earth. The game emerged as the Dark Horse behind all the genres that have been popular and have many players.

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AutoChess and Scratch

Starting as a MOD of DOTA 2, this genre now has many standalone games released by several developers with the same genre. While still in the Arcade in DOTA 2, it is unmitigated every day to have 70 thousand active players. A fantastic number, no one knows since when auto chess became very popular.

Previously in DOTA 1 there was a mod that was almost the same, the name was pokemon. The gameplay is very similar to auto chess which always relies on RNG and utilizes unique strategies to defeat enemies. But the difference is better graphics, the emergence of equipment and several other things. Unlike Autochess, Pokemon is not very popular with many people, maybe this is because MOBA is still a relatively new genre and people are excited to play it.


A Genre That Exploded Suddenly

Maybe the popularity of the Autochess genre can be connected with the boredom that arises with other multiplayer genres. In the midst of this saturation, Autochess comes up with a difference that makes people interested in trying it. What then happened was that many people felt that the gameplay was full of strategy but still felt casual. For some people say that Autochess is a game that can be disambi to do other things, or played when in the midst of the busy real world.

The popularity of Autochess is also inseparable from the streamers who play this game when they are bored with the games they often play and some people focus on this game. So some of these streamers do promotions that don’t feel like they actually elevate this genre.

The next question is why all developers try to make their own AutoChess. We start with Autochess itself, which released its game for Mobile, followed by Underlords, then one of the biggest game companies in the world, Tencent with the title ChessRush. But is it all crowded? The answer is quite a lot. Because some people are still trying to play the games above, whether it’s casual or looking for Rank.


Complicated yet Casual

Often people play this game because they are tired of playing the games they often play. It could be said that AutoChess emerged as a way to satisfy people’s boredom with the competitive games they play, such as Moba and Battle Royal, which require this concentration. Because most of these games are released for Mobile, it can also be said that this game has the advantage of being played anytime anywhere.

So what exactly is the appeal of AutoChess? According to the author personally, maybe the attraction of Autochess is the processing of something you have, the strategy for both now and for the future in EndGame, and the most important thing is messing with luck or RNG. This game is a game that really favors a mature strategy or luck. Because if it is considered luck or pure RNG, then no one will always win continuously, because what happens, those who are good will definitely win continuously.

Some time ago this game was indeed very RNG in item drop, where this greatly affected the course of this game. However, all of this is gradually improved by giving out items every few rounds which makes the game more RNG friendly. The gameplay of this genre itself is also easy to learn as long as there is a desire, because all you need is a strategy and a little imagination without requiring a response or user hand speed which takes time to get used to.

If you say that this game is full of RNG, you might be right. However, this game is indeed designed to manage your RNG, adapt and cultivate a gameplay so that the RNG is on your side. Like playing cards where you will get a random card and you can still win the game.


Solid Dark Horse Genre

Maybe the hype of the Autochess genre itself has lessened than it used to be. But why are there still many game developers who make games of this genre? Maybe a data that is not shown that this genre is still growing even though slowly. On the other hand, the community of this genre of games is quite solid. Even the community of Autochess games that are still trying to form a tournament and this can get a pretty positive response.

The conclusion is that this game is a casual game where you are focused on processing with a mature strategy so that your RNG can run smoothly, and this game can be played anywhere and anytime. This is what makes some people still play this game to get rid of boredom or play it in their spare time or in the midst of busyness. So this game still has quite a lot of players and it can be said that the Autochess Genre is a dark horse in 2019.


That is the opinion about Autochess which became the Dark Horse Genre in 2019. Do you agree? do you have any other opinion about autochess? Please leave a comment in the comments column, hopefully it will be useful. That is all and thank you.


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